The Selfie Researchers Network has been running for just over a year, and members of it have just contributed to a special section, edited by Nancy Baym and Terri Senft, in the latest issue of the International Journal of Communication (vol 9). Articles look at funeral selfies, selfies in different cultures, selfies and politics and much more. My own contribution (written with Shane Tilton) compares the #nomakeupselfie and #thumbsupforstephen selfie campaigns and explores how they were portrayed very differently in wider media – but don’t just read ours, there’s a whole heap of interesting stuff in the issue – and it’s all open access!
I’ve got chapters/papers in a couple of publications that were released in the past few days. Bethan Jones and Wickham Clayton recently edited a special issue of Intensities: The Journal of Cult Media about transmedia board games. I have a wee piece about The Art of Neighbours in there, but the range of articles is really great – not just cult/fantasy stuff but it features things like Charlie Chaplin, Battleship and the Wizard of Oz. It was a great project to be involved in and I know a few things are being written on board games at the moment so I look forward to seeing where this burgeoning field goes…
I’ve also got a chapter in The Ashgate Research Companion to Fan Cultures (edited by Linda Duits, Joost de Bruin and Stijn Reijnders) about the research I did on Cliff Richard and Belle and Sebastian fans in the early 2000s and early 2010s. The book covers a wide range of topics, eras and methodologies and I can’t wait to read it.
And, as I suspect I’m getting a bit of traffic from Sims fans at the moment, just an update on the Sims 4 research – my pre-release survey will be live until Monday if you still want to complete it. The post-release survey should be up within a week of the game’s release (it hasn’t been written yet as I want to adapt questions to what’s known to be in the game after it comes out, not just the pre-release news/rumours/trailers etc). I know a lot of people have said in the pre-release that they’re not buying it, but I hope those people will still fill in the post-release survey. The survey will essentially take two ‘tracks’ – one for those who’ve purchased it and one for those who haven’t (yet) and the findings will be compared to the pre-release data. Almost 800 surveys have been completed. Some of the raw data will be made available late September when I present a paper at the Fan Studies Network conference on it, but it’ll take a while to process everything (especially all the qualitative comments). Number and nature of the publications based on it TBC but I’m also committed to some non-Sims and non-fan studies papers in 14/15 (plus creating new modules for SHU) so I will have to write those first!
Following on from my post the other week, here are some thoughts about trigger warnings, fandom and social media. In a forthcoming paper for Transformative Works and Cultures I write about this as part of a wider discussion of how Sims fans use Tumblr and the ways this Tumblr posting is observed, commented on and ‘shamed’ by LiveJournal site SimSecret. One of the things that particularly interested me from both the interviews and surveys I conducted with users and from reading SimSecret and its comments was the way that fans were often ‘called out’ either for behaviour that was deemed to be offensive or inappropriate (e.g. sexism, cultural appropriation etc) or, conversely, for being a ‘Social Justice Warrior’ and too precious about such things. One of the debates fans frequently have with each other – and in other communities – is about the use of trigger warnings. Those who advocate their use are often seen as being SJWs, pearl clutchers or ‘special snowflakes’ whilst those who are vehemently against them have been characterised as oppressive, bullying or insensitive.